Might be late to announce this, but oh, well. Here goes nothing.
Calcu-Late is available on steam for around 1 USD. It’s all thanks you everyone support that the game is able to go this far. 🙂
Click this to go to the steam page.
P.S. You guys might realized that I’m not too active for this recent month. Well, I’ve been occupied on playing some games and I’ll tell you guys about it later. 🙂
As always, I forgot and too lazy to search what year is this year. Anyway, I’ve posted too many update from last post. So on this post I’ll just announce that I’ll do a remake for an old game of mine. I’ll be finished before next month. So stay tuned. 🙂
And here’s the picture of our beloved Shula.
P.S. Calcu-late are still needing votes from you guys on steam. I appreciate every votes you guys give. 🙂
You can vote on Calcu-late on steam by following this link : https://goo.gl/IdTvJf
That’s right folks! The game is available for vote on steam greenlight right now. You can vote for the game here.
It’s all start with a competition from RPG Maker Web. I never imagine that the game will advance this far at the moment. Many thanks for the supporter. Just a little step more, my dream to sell a game internationally will become a reality. 🙂
So, next week, on 7th november 2015, Blazing Fanfish will attend GDG, located at Telkom University, Bandung, Indonesia. They will show Calcu-Late, a game where I was involved in the production!
You can play the Calcu-Late right on Blazing Fanfish booth, or you can just buy the game at special price there, and play it at your home when you got several hours to spare. :p
See you at GDD, or Blazing Fanfish booth. Yes, I’ll be going to join the party there. 🙂
Calcu-Late’s Official Page
Calcu-Late’s Itch.io Page (You can buy the game here!)
Calcu-Late in Doujin Dalam Botol (For Indonesia Region Only!)
Hi again guys. It’s been a month since the last post.
This month I was attending an event called Comic Frontier 6. I was too busy so that I even forgot to post something about it on this site. Lol. So, yeah. The event has ended, and this post will summarized a bit about what I’m doing there and some other stuff. 🙂
So, I’m attending the event as one of the GCT members. We’re opening a booth there, selling games and other stuff. Visitors can try the game right on the booth, and decided whether they want to buy it or not. Yes, we’re a very generous person to let you play even for several hours or until you beat the game :p
Here’s a shoot of our booth several hours before the event ended. Yes, some of the stuff is already sold out.
Photo Credit : Comic Frontier 6 Cameraman
Are you guys still remembered Calcu-Late? Yes, it’s a game that I made with my friend on Blazing FanFish for IGMC 2014, last year. Now the game is ready to be released for public.
Yes, some of you might’ve played the game, but don’t worry, this new game will feature 4 difficulty, also some extra scene that the IGMC 2014 version doesn’t have.
The demo will stop after the first puzzle is finished. You should wait for the full version to come out to play all of the stages that available in this game.
Here’s the Demo link :
And here’s some promotional picture.
Hiya everyone. Today I want to tell you about another game that I’ve made to enter the Indie Game Maker 2014 Contest. The title is “Calcu-Late”.
Calcu-Late is a game about a boy named james that need to participate in a godly olympics tournament as a representative for the goddes of mathematics, Seshat. The tournament will grant the participant a wish that they stated before the tournament starts. James is gonna take a final exam of math in his school, yet he forgot to study for it. His wish is just to pass the math finals.
The game is written in english and will consist of several puzzle and Versus-AI games.
Indie Game Maker Contest 2014 Page
Engine : RMXP
Fatra Maulana : Game Director, Game Producer, Lead Designer, Lead Programmer, Storywriter, Graphic, Map Designer, Debugger
Agavi Deogo : Designer, Graphic
M. Ridwan Gunawan Wibisono : Lead Storywriter, Designer
Karina Riesling Zhang : Storywriter, Scriptwriter
Aland Baraputra : Lead Artist, Character Designer
Hafizh Medichia : Graphic
Aprialdo Yasin M. Ghassan : Graphic
Keith Kristianto Bunardy : Sound Director, BGM
Dubeales : Advanced Message Script R4
Production / Copyrights