Announcement For 2016

So, 2015 is a messy time in my work history. Lot’s of stuff happened, and I’ll announce several things regarding of that.

Cursed Wish, One For All & All For One, Breaking The Waves, Sell Phone,  Incolae Castella, are on hiatus due many of the team member need to focus on their real life for a while. I’ll give a new announcement regarding this matter around June or July. I’ll still work on it in the mean time, but I’ll focus on lesser stuff first.

Digimon World Ace, are on hiatus for undefined time. The project leader are having serious health problem and need to do some treatment for a long time. I’m not sure if the project will be continued. Still, it’s sad to lose this amazing project. T_T

The Final Boss Battle, will be hiatus until everything else is completed.

I’ll try to finish many project as I can for this years. It’s been a long time since I felt productive. In the mean time, enjoy this house of new project that I’ve made.

Srini Exterior

P.S. Don’t worry, none of them will be abandoned, as I strive to complete every project I ever took on.

Another Prototype, “Sell Phone”

Hello everyone. It’s been two month since I last update this site. I was doing some works while I’m away.

Anyway, there’s this game jam event called “Indies VS Pewdiepie” that happened at gamejolt. And of course, I’m participating with my friends at Blazing Fanfish.

The game jam rules is to make a game from scratch with only using pre-existing libraries or engine, and that’s all. The time limit for the game is 72 hours, and all visual and sound assets must be made during those 72 hours, and of course, the game itself should be made during the jam.

We start the game design by throwing several ideas for story. First it was some story about a magician that released a dragon and destroying a part of a town. The magician is asked to pay the damage caused by the dragon. Then the story escalated into wizard school simulation, then into wizard shop simulation, and at last it become a simulation of running a phone store, where you can sell and create phones. Not much to talk after we finished the initial design. Since everything that left is just implement the game system and making resources.

Actualy, the game is planned to have 4 stages in it, but due lack of time, we cut it into one stage for this game jam. The other 3 stages will be implemented in further release.

That’s all about the game’s history. Now here’s the actual game itself.

Sell Phone

Sell Phone Title

Yeah, I know, please forgive our art for this prototype. Most of it was made by me and two other friends, where the three of us is lack of art senses :p

I only eat noodles while making this. I think I don’t want to see noodles again for a while.

Credits :
Game Director : Black Mage
Engine : RPG Maker XP
Story Writer : midgarsormr
Character Design : Agaphe
Artist : Agaphe, UjangX, midgarsormr, Black Mage
Mapper : UjanX, Black Mage
Sounds & BGM : Keith Kick Ultima
Proofreader : Wind Travel

Developed By : Blazing Fanfish
Production / Copyrights : Blazing Fanfish